﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using SimpleModeler.Graphics;

namespace SimpleModeler.GUI.ModelerEventArgs
{
    /// <summary>
    /// Repräsentiert ein Command zur Manipulation von SceneObjects über eine ID
    /// </summary>
    public class IDEventArgs : ModelerManipulationEventArgs
    {
        /// <summary>
        /// ID des zu manipulierenden SceneObjects
        /// </summary>
        public ID ID { get; set; }

        /// <summary>
        /// Konstruktor
        /// </summary>
        /// <param name="sender">Sender des Events</param>
        /// <param name="id">ID des zu manipulierenden SceneObjects</param>
        public IDEventArgs(object sender, ID id) : base(sender)        {            this.ID = id;        }
    }
}
